What is the role of each stat in combat?
Combat relies on timing hits correctly to deal increasing damage through combos and avoid taking damage. Vitality increases HP, relevant if you get hit. Strength multiplies your damage dealt. Endurance makes hitting enemies easier by improving timing accuracy.
What is the level cap for stats?
The level cap for each of the 6 combat stats is 5, though equipment can increase them beyond this limit.
How many runes does the tutorial enemy and the second enemy give?
The tutorial enemy gives 30 runes, while the second enemy you find and can grind yields 35 runes per kill.
What is the cost to increase noncombat stats?
Noncombat stats start at a cost of 20 points each and are independent of combat stats. It costs 160 total points to max out any single noncombat stat.
How many points are needed to max out all combat stats?
You need a total of 1335 points to fully maximize all combat stats.
How do you equip an item in the game?
To equip an item, drag it into one of the four squares located at the top left corner of your level-up menu.