How many cards do you start with in Slay the Spire?
You start with 10 cards in Slay the Spire, designed to fully cycle through your deck in 2 turns.



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Last updated on LELALOL: Jul 20, 2026
You start with 10 cards in Slay the Spire, designed to fully cycle through your deck in 2 turns.
Yes, the jailer event is the only one that occurs after the first section in the current version. However, a more recent version available on Patreon adds different events to acts 2 and 3.
There are very few such scenes, mostly limited to implied situations and loss scenarios. One scene features a mechanical dog with suggestive elements, but it is not explicit.
Upon winning the game, there's no way to see your deck or gear at the end for bragging rights.
There are several known issues: transforming into a catgirl no longer converts shots into scratches; the sauna event can be exploited to upgrade entire decks for free if you have locked cards; and an event that adds pure or impure to a card is broken. Additionally, there's uncertainty about whether accepting Alraune incubation offers any benefits over free card upgrades.
Using the puppet item can turn enemies into bonuses, potentially filling more columns than allowed and making it hard to see all bonuses. Additional rows might be needed for better visibility.
Yes, using crystalise or priest robe in kitsune battles can lock the game in a draw that you have to give up.
Certain items are only available during the first act. Once you defeat a boss and progress to acts 2 or 3, attempting to use these items will result in your character dying.
Version: 0.2.2
Cheats and codes for this game are available to signed-in members.