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Hexual Adventures screenshot 1
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Hexual Adventures

In 0 playlists0 videos0 commentsUpdated May 31, 2026
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ZetgryUnityJRPG
In 0 playlists0 videos0 commentsUpdated May 31, 2026
ZetgryUnityJRPG
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FAQ

How can I fix the player model moving twice as fast while using diagonal movement?
To resolve the issue of the player model moving too quickly when using diagonal movements (pressing W+A, W+D, A+S, or S+D simultaneously), find and apply a common fix for this problem.
Is there a way to make the game windowed?
Yes, you can adjust your display resolution from 3440 x 1440 to 2560 x 1440 to play the game properly. Additionally, consider making the game windowed if the interface breaks on your monitor's native resolution.
Are body transformations such as growing breasts or shrinking a specific part of the anatomy planned?
There are no current plans for body transformations like growing breasts or shrinking a certain part of the anatomy. The developer has not mentioned considering this suggestion yet.
Will there be 3v3 battles and multiple companions?
Yes, there will be 3v3 battles and at least five possible companions in future updates.
What changes are coming to the combat system?
The combat system is being reworked under the hood for faster and cleaner addition of new techniques. The developer aims to polish this aspect further, with plans to implement an experimental struggle system and improved opponent AI patterns.
Will there be support for Mac and Linux systems?
Support for Mac is on the developer's to-do list. However, due to a lack of testing environments (Linux or Mac), this feature will require further investigation before implementation.

Walkthrough

Enemy Behavior

  • Enemies have different characteristics in their attack/seduce/grab loops. For example, a gobbo may prefer attacking until they become sufficiently aroused, while a bunny might start seducing sooner or exclusively.

Combat Mechanics

  • Click to attack an enemy and then mouse over another enemy to switch targets.
  • To duplicate characters for fights: select a character, press Esc to return to the main menu without confirming, and repeat this process up to three times. Avoid returning to the menu after fighting to prevent game softlocks.

Known bugs

  • Player model moves twice as fast while using diagonal movement (W+A, W+D, A+S, S+D).

  • Goblin enemy in battle system has overly aggressive behavior and does not use seductive attacks. This makes it nearly impossible to reach the 'top only' route without using game mechanics abuse.

    Workaround: Use game battle abuse mechanics.

  • Options menu does not work at all.

  • Gallery and Save/Load functions do nothing.