Can characters be transformed into copies or imposters of other characters?
Yes, you can transform characters into copies or imposters of other characters. However, their friends won't believe it when they're told that nothing is wrong.



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Last updated on LELALOL: Jul 14, 2026
Yes, you can transform characters into copies or imposters of other characters. However, their friends won't believe it when they're told that nothing is wrong.
You can adjust several settings to modify the game's content and balance: 1. Disable male characters entirely and replace them with females, making it a genderswap game by default. 2. Change the fully transformed maids' outfit to an alternate version that looks like a proper maid uniform instead of a preppy boarding school uniform. 3. Set characters to never fully transform, though there's no cosmetic-only option for this yet.
If you switch bodies with a guest and a succubus, it may cause issues such as being unable to click the next turn button. Restarting the game can resolve this problem.
Once a character is abducted, they are guaranteed to be turned into a bee and will eventually leave on their own if there are few enough hostile bees already in your yard. You can also take control of hypnotized or unconscious hostile bees to free up room for more bees.
The Master is essentially your king chess piece, and she can leave the master room to interact with visitors. If the visitors manage to cure her, you lose the game. You can also cast magic directly on visitors from the Master's perspective.
Corruption determines the percentage chance that a character will succeed when asked to betray their friends.
Manor Alpha 17 Preview 1 includes several updates such as characters shooing out uninvolved characters during sex, fixing issues with actions that cause AI crashes, and allowing characters to have group sex. It also adds a temporary magic buff for succubuses after having sex with non-succubus characters, fixes loading crashes related to memories, and introduces an option to offer traitor deals multiple times but with a cooldown period.
The +3 combat bonus for Beegirls decreases to +2 after corruption. This could be intentional design or a bug, though no definitive answer is provided in the comments.
Standard Maids can use the 'Mass-Destroy' option when standing in the laundry. This targets clothing of all guests who have left the manor or been transformed into monster girls, making it easier to clean up cluttered items.
Log files for Manor are located at C:\Users\(Yourusernamehere)\AppData\LocalLow\TirelessLurker\Manor. You can send these logs to the developer if you encounter issues.
Arlunes are weak, stealthy monster girls that can infect visitors and generate power by doing so. They do not produce gas but could potentially entangle visitors with their vines for sexual purposes or maintenance tasks.
When a visitor is abducted, they are taken away from the manor and contribute to your score. For succubuses, this can happen at any time and involves heading to the ritual room to return to hell.
The Master serves as a central figure who can sign contracts with various characters, order maids to upgrade rooms, seal items, and banish champion items for contribution. They also guide players through initial steps like calling succubuses and turning guests into trainees.
Corruption is a status that can make characters become traitors rather than maids, complicating gameplay early on. It's recommended to manage corruption carefully as it impacts character loyalty and behavior.
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Alarunes generate mana for the game, which can be used to summon succubi or plant maid seeds. They also have a capacity cap that limits their effectiveness if exceeded.
+ Fixed magic cost calculations often ending up negative (i.e. costing < 0 power) + Fixed alraunes not distributing themselves between yards
Visitors have sex with each other and manor staff when horny, but while the sound effects and images leave no doubt that sex is happening, specific acts cannot be determined.
+ Fixed a case sometimes causing characters to lock doors that the player has unlocked remotely + Added an option to disable idle item creation on rooms + Fixed changing orders relating to a visitor causing them to rerun their AI + Fixed visitor food and medicine settings being off by one when changed + Fixed concern reduction being done for suspicious actions done by non-player characters, instead of the other way around
A mirror can permanently strengthen a stat up to 14.
Incapacitate the hero, let the master seal the item off of them. This transforms the hero into a normal visitor and lets you use the item in the ritual. If another visitor picks up that item, they will become the hero.
+ Hallways: Self-cleaning above 15/30% messiness + Laundry room: Faster at destroying/transforming/trapping outfits + Pool/showers: Make people that swim/bathe for longer + Dining room: Visitors more willing to wait for meals and reduces the leaving concern + Master suite and maid quarters: Increase the maid cap + Ritual room: Increases the succubus cap, also increases power gain/cap + Yard: Increases the Alraune cap (each Alraune gives +1 power gain) + False hive: Increases controlled beegirl cap and max honey
+ Fixed a crash occurring often when stacked items were removed from the game + Fixed possible cause of occasional call for help double ups + Fixed being unable to directly order instruct actions two turns in a row + Excess pollen (when the false hive is at capacity limit) is now converted into power
+ Fixed default daily champion awareness being 250 instead of 0 + Fixed some display issues with stacking (particularly on game load) + Prevented petrifying the master + Added room upgrades to the manual and tooltips when upgrading + Player power gain can now be hovered to see details
+ Allowed changing alraune appearances + Added a mass cure colds action (via the master) + Fixed an issue with the character list causing odd behavior + Nurses now hold items they create + Chefs bring snack items to the dining room + Maids, secret maids and traitors use medkits
+ Added playing as a visitor mode + Possible fix for bribeable champions resuming their manor investigation after being bribed + Fixed succubi following and using powers when they can't
+ Unnerving room effects (false hive and ritual room) are now reduced for the player + Character following the player will update their actions when the player ends the turn + Fixed a crash sometimes occurring when the manor AI tries to upgrade the manor
Workaround: Closing out and coming back into the game resolves the issue.
Version: Alpha 16 patch 2
Version: Manor Alpha 17
Version: Manor Alpha 17
Version: Manor Alpha 21 Patch 2
Workaround: Delete all but your most recent save files (including auto-saves) through a file explorer where sorting and mass selection/deletion is possible. This workaround can be done periodically while the game is running.
Cheats and codes for this game are available to signed-in members.