Is there a way to skip H-Scenes in the game?
A tagging system and content filter can be implemented to allow players to skip scenes that do not involve them, but it could be problematic if those scenes change something important in the game world.



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Last updated on LELALOL: Aug 20, 2026
A tagging system and content filter can be implemented to allow players to skip scenes that do not involve them, but it could be problematic if those scenes change something important in the game world.
Choosing to play as Futa will turn every H-Scene currently in the game into a Futa x Female scene. There are plans for more Futa characters that aren't the main character (MC) down the line.
There is no time limit in Introduction Mode as it serves as a tutorial, but outside of this mode, there will be a greater sense of urgency.
Moving entire squads at once is planned as a quality-of-life (QoL) feature to be added in future updates.
Faction Benefits should only be paid out once per Action Phase to avoid spamming. The boss/player must pay full price for these benefits, regardless of any discounts that might apply to social activities.
The issue has been identified as a typo or wrong value being modified and will be fixed in the next version. In the meantime, there isn't much players can do except modding game stats.
Modifying save files with a hex editor is not recommended. External cheat programs or changing simple .ini files might be easier options, but starting from the beginning of the game may be necessary.
The duration of battle taunts is tied to the speed of Auto Mode set in the options menu. Implementing a function for them to stay until a mouse click could be added in future updates.
If someone decides to leave the faction, they are gone for good.
Toxic debris can never be removed and permanently devalues a district. In future versions, clearing toxic debris could become a faction-specific ability.
Characters have one of 12 affinities and are more efficient against certain affinity types, gaining bonuses to 'Hit' and 'Agility' stats when fighting against them.
If you encounter issues with DirectX, installing the newest version of DirectX 9.0c from Microsoft's site can resolve compatibility problems.
Currently, the game does not have a detailed ledger showing exactly where resources come from or how they are spent. However, you can adjust the delay for tooltips in the options menu to make it easier to track income and expenditure.
Yes, the game aims to give non-generic characters unique abilities tied to their class or character.
Most core features are already developed and require expansion. The biggest remaining task is implementing the conquest mode which includes creating new features like a random city generator, custom characters, and factions. Content for Introduction Mode is being fleshed out and player feedback is being collected to fix bugs before moving on.
Currently, all H-Scenes involve the player character. However, a new feature will be implemented allowing scenes without the player character and a filtering system to skip unwanted scenes.
Version R7 introduces two new events for Neevi: one sprite-based scene with world-building elements and another H-Scene. Additionally, bugs related to potential upgrades and toxic debris generation have been fixed. New gameplay features like moving entire squads at once will be added.
Some users report issues running the game in 4K but it may work fine after initial setup or subsequent runs. Lowering to 1080p ensures compatibility if needed.
Future updates will include new gameplay features such as moving entire squads at once, H-Scene filters, and a new character that does not involve the player in the first scene. These updates aim to enhance quality of life (QoL) and sandbox mode.
Yes, Futa characters can have tiny or average-sized penises as well.
When you copy old version's saves folder into the new version's saves folder and try to load a save, an error may occur. Ensure compatibility between versions or consider using the unlock function in the gallery.
Yes, you can use 'Group Move' by clicking on portraits with the middle mouse button and dropping them into a city district to move their whole squad. This also works when merging squads provided that the unit count after the merge won't exceed 6 characters.
Version R15 includes a new buildable estate called the Guard Tower, which raises a city district's perception rating by 2 stars. This means enemy squads with equal or lower stealth ratings will be revealed on the map without needing to have a squad present at the district. Additionally, there is now a 'Business' subsection in the News Tab that lists important construction projects going on in the city, providing intel on enemy districts.
Version R15 adds two new events: an alternative version of Neevi's 'Visiting the Restaurant' event for City Conquest and any faction (including custom ones), and a battle defeat scene for Azuni.
Version R15 includes several bug fixes, such as fixing issues with empty AI squads attacking the player, teleporting character sprites into the middle of battle maps, visible portraits after battles, incorrect progress bars for extorting squads, and duplicate entries in the 'Crime' subsection of the News tab.
The next focus will be on implementing the character capturing/prisoner system, which has been highly requested by players. This system will allow both the player and AI to recruit sideline characters that can later be captured or recruited away from the enemy.
Workaround: Change fullscreen mode to 1 in gamesettings.ini
Workaround: Disabling fullscreen optimizations in executable properties fixed alt-tab crashing for some players.
Version: R9 to R10
Version: R12
Version: R13
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