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  5. Nayitoshi - Fight for the Skyline
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Nayitoshi - Fight for the Skyline

In 0 playlists0 videos0 commentsUpdated Aug 20, 2026
SnooleyOthersManagement Sim
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Last updated on LELALOL: Aug 20, 2026

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Nayitoshi - Fight for the Skyline FAQ

Is there a way to skip H-Scenes in the game?

A tagging system and content filter can be implemented to allow players to skip scenes that do not involve them, but it could be problematic if those scenes change something important in the game world.

What happens when you choose to play as Futa?

Choosing to play as Futa will turn every H-Scene currently in the game into a Futa x Female scene. There are plans for more Futa characters that aren't the main character (MC) down the line.

Is there a time limit in Introduction Mode?

There is no time limit in Introduction Mode as it serves as a tutorial, but outside of this mode, there will be a greater sense of urgency.

Can you move entire squads at once?

Moving entire squads at once is planned as a quality-of-life (QoL) feature to be added in future updates.

What are the Faction Benefits and how do they work?

Faction Benefits should only be paid out once per Action Phase to avoid spamming. The boss/player must pay full price for these benefits, regardless of any discounts that might apply to social activities.

How can I fix the bug where Faction Benefits are not available?

The issue has been identified as a typo or wrong value being modified and will be fixed in the next version. In the meantime, there isn't much players can do except modding game stats.

How can I change character stats without modding the game?

Modifying save files with a hex editor is not recommended. External cheat programs or changing simple .ini files might be easier options, but starting from the beginning of the game may be necessary.

Why don't battle taunts stay on screen longer?

The duration of battle taunts is tied to the speed of Auto Mode set in the options menu. Implementing a function for them to stay until a mouse click could be added in future updates.

What happens when someone leaves your faction?

If someone decides to leave the faction, they are gone for good.

Can toxic debris be removed from districts?

Toxic debris can never be removed and permanently devalues a district. In future versions, clearing toxic debris could become a faction-specific ability.

How do character affinities affect combat efficiency?

Characters have one of 12 affinities and are more efficient against certain affinity types, gaining bonuses to 'Hit' and 'Agility' stats when fighting against them.

What should I do if the game requires DirectX?

If you encounter issues with DirectX, installing the newest version of DirectX 9.0c from Microsoft's site can resolve compatibility problems.

Is there a ledger that shows where resources came from and how they were spent?

Currently, the game does not have a detailed ledger showing exactly where resources come from or how they are spent. However, you can adjust the delay for tooltips in the options menu to make it easier to track income and expenditure.

Can non-generic characters have exclusive abilities?

Yes, the game aims to give non-generic characters unique abilities tied to their class or character.

How much development time is left for the game?

Most core features are already developed and require expansion. The biggest remaining task is implementing the conquest mode which includes creating new features like a random city generator, custom characters, and factions. Content for Introduction Mode is being fleshed out and player feedback is being collected to fix bugs before moving on.

Are there H-Scenes that don't involve the player character?

Currently, all H-Scenes involve the player character. However, a new feature will be implemented allowing scenes without the player character and a filtering system to skip unwanted scenes.

What changes are coming in version R7?

Version R7 introduces two new events for Neevi: one sprite-based scene with world-building elements and another H-Scene. Additionally, bugs related to potential upgrades and toxic debris generation have been fixed. New gameplay features like moving entire squads at once will be added.

Can I run the game in 4K resolution?

Some users report issues running the game in 4K but it may work fine after initial setup or subsequent runs. Lowering to 1080p ensures compatibility if needed.

What is planned for future updates?

Future updates will include new gameplay features such as moving entire squads at once, H-Scene filters, and a new character that does not involve the player in the first scene. These updates aim to enhance quality of life (QoL) and sandbox mode.

Can Futas have small penises?

Yes, Futa characters can have tiny or average-sized penises as well.

How do I use save files from previous versions?

When you copy old version's saves folder into the new version's saves folder and try to load a save, an error may occur. Ensure compatibility between versions or consider using the unlock function in the gallery.

Can I move entire squads at once?

Yes, you can use 'Group Move' by clicking on portraits with the middle mouse button and dropping them into a city district to move their whole squad. This also works when merging squads provided that the unit count after the merge won't exceed 6 characters.

What new content was added in version R15?

Version R15 includes a new buildable estate called the Guard Tower, which raises a city district's perception rating by 2 stars. This means enemy squads with equal or lower stealth ratings will be revealed on the map without needing to have a squad present at the district. Additionally, there is now a 'Business' subsection in the News Tab that lists important construction projects going on in the city, providing intel on enemy districts.

What events were added in version R15?

Version R15 adds two new events: an alternative version of Neevi's 'Visiting the Restaurant' event for City Conquest and any faction (including custom ones), and a battle defeat scene for Azuni.

What are some bug fixes in version R15?

Version R15 includes several bug fixes, such as fixing issues with empty AI squads attacking the player, teleporting character sprites into the middle of battle maps, visible portraits after battles, incorrect progress bars for extorting squads, and duplicate entries in the 'Crime' subsection of the News tab.

What is planned next for City Conquest?

The next focus will be on implementing the character capturing/prisoner system, which has been highly requested by players. This system will allow both the player and AI to recruit sideline characters that can later be captured or recruited away from the enemy.

Nayitoshi - Fight for the Skyline Walkthrough

Relationship Management

  • Check a girl's likes and dislikes in the 'Character' tab during the Action Phase to maximize relationship points when socializing.
  • Winning fights and clearing VIP girls' events will greatly increase affection.
  • Retreating from battles generally has small positive effects on relationships with most characters, such as gaining trust and relationship points.
  • Unlock Sanne's new event by clearing her previous one and building an apartment.
  • Control a district with an Academy to unlock Sunnie's introduction event.

Game Mechanics

  • Interaction phase activates every 20 turns where you can interact with allies and progress story events.
  • Beat mini-bosses one by one to unlock scenes or recruit them during interaction phases.
  • Building income structures like shops early on is crucial for managing upkeep costs of allies.
  • Use the middle mouse button to enable 'Group Move' and deploy entire squads at once, making it easier to manage multiple units.
  • Backup the 'GameSettings.ini' file to preserve your original game settings when updating to new versions.

Combat Strategies

  • Winning battles provides more experience points than retreating, but retreating can still offer small XP bonuses.
  • Maintain a balance between winning and retreating to avoid losing too many battles which may cause allies to leave.
  • Set the difficulty level in City Conquest mode to 'Story' for a more narrative experience, or choose 'Skirmish' for a challenging gameplay focus.
  • The AI follows the same rules as the player and does not cheat, meaning it needs to manage its money, character HP and stamina, and troops.

Future Features

  • Gifts will play a significant role in future versions, with each character having unique preferences for different gift types such as Food, Jewelry, Vehicles, Clothes, Flowers, H-Themed items, Liquor, and Tobacco.
  • The next update will introduce the City Conquest mode, offering a more replayable gameplay experience.
  • New QoL features and bug fixes are planned for future updates along with expansions to the City Conquest mode.

Nayitoshi - Fight for the Skyline Known Bugs

  • Characters Neevi and Nariko are greyed out in the game, preventing interaction with them.

  • Adjusting volume in-game leads to a crash due to invoking a pure virtual function.

  • Text is unadjustably too large and overlaps with the next line, making it hard to read.

  • The functionality of triangles in the UI is unclear; no obvious indication of 'save' or 'load'.

  • Task logo (extortion) does not show when sending a squad to a region and starting a battle.

  • The game crashes when installed on drive F.

  • Game window does not display after clicking the start menu icon; changing fullscreen mode in gamesettings.ini to 1 fixes this issue.

    Workaround: Change fullscreen mode to 1 in gamesettings.ini

  • The game closes when switching from full screen to a second monitor.

  • Loading player portraits for female or futa characters results in only male portraits being present and no corresponding .ini file.

  • Game freezes when using 4k resolution TV.

  • Characters cannot progress beyond friend status despite completing activities they like.

  • Crew bar does not refill automatically after losing crew in battle.

  • Game crashes on loading saves between R9 and R10

    Workaround: Disabling fullscreen optimizations in executable properties fixed alt-tab crashing for some players.

    Version: R9 to R10

  • Softlock can occur when conquering the final viper territory without causing chaos, preventing final cutscene from triggering.

    Version: R12

  • Pure white screen appears upon launching the game

  • Battle command does not show action menu when used in territories with only District Captains defending.

  • CPU captures player territory even if units are present there and never starts a battle against the player squad.

    Version: R13

  • Battle screen does not allow interaction or menu access once battle starts; turn counter shows '--'.

  • Functionality of triangles in UI is unclear; no obvious indication of 'save' or 'load'.

  • Game crashes when installed on drive F.

Nayitoshi - Fight for the Skyline Cheats

Cheats and codes for this game are available to signed-in members.