Character Customization
- The futanari base character model is highly praised for its smug dominance, making it a standout choice.


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Log inVariable names are printed instead of their values (e.g., souls screen, player character name).
Soul effects listed multiple times in the souls screen.
Inconsistent pronoun usage for futanari player characters.
Training actions say they provide 5 XP but actually increase it by 10.
Perk shop does not list prices or currency requirements for perks.
Status window has no way to exit back to where you were except through the debug option.
If you die in a fight, it bugs out and cannot use back-to-back out feature.
Version: 0.1.2
Mis-gendering in text (MC is referred to as 'he' then 'her').
Version: 0.1.2
Unresolved variables appear in the text.
Version: 0.1.2
No back button when checking stats.
Workaround: The <- arrow on the left menu can be used to navigate back.
Version: 0.1.2
Pistols can be sold indefinitely without reducing the count, allowing for infinite money generation.
Knife soul progression is bugged and won't progress past level 2.
Version: 0.1.2
Mercurial bite gives physique instead of dex as stated.
Version: 0.1.2
Arcade costs 3 blood instead of the correct amount (5).
Version: 0.1.2
Status screen has no built-in return button.
Workaround: Use the back arrow to navigate back.
Version: 0.1.2
Portraits are incorrect for Gwen aftercare scene.
Version: 0.2.1
Piercing jab is bugged.
Version: 0.2.1
Player name not shown correctly (e.g., $Winston, $hero).
Version: 0.3.1
Boss fight does not trigger when updating from 2.X.X version.
Workaround: Automatically updates days to 19 to trigger the boss fight on day 20.
Version: 0.3.1
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