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The First Gods

In 0 playlists0 videos0 commentsUpdated Jul 3, 2026
KaspeliHTMLText Adventure
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How to Download The First Gods

This Text Adventure · HTML game is available for free on LELALOL. No payment required — sign in to unlock direct download links for Windows, Mac, Linux, Android, and iOS when available.

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Last updated on LELALOL: Jul 3, 2026

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The First Gods FAQ

Is there a way to increase the number of action points?

Currently, there are no ways to increase the number of action points. The plan is to increase action points by +1 with every age and introduce methods such as events, items, Season plans/Rituals that can boost the number of action points for a limited time.

Can I check my current location on the map?

To view your location on the map, switch to the civ screen (right arrow on the sidebar) and use the map button. If you have the scouted effect active, you can see the game and resources of neighboring tiles, quest markers, and nearby or discovered tribes.

How do I unlock powers in the character panel?

You need to both own the power and pay the associated cost to use it from the character panel (Stats sidebar).

What are the main story quests for this age?

Currently, there are three main quests: 1. The tutorial quest, 2. The Outcast Brother quest, and 3. The Outcast Valued Item quest (unlocks after completing the brother quest).

Is there an alternative win condition besides wiping out rival tribes?

Yes, confederating other tribes is planned as an alternate win condition for the first age before work on the second age begins.

Why am I experiencing food shortages early in the game?

Early-game food pressure is overtuned and can spiral into a relocation/starvation loop. A food rebalance (lower pop upkeep + Stewardship-based reduction) has been implemented to address this issue.

How do I optimize my browser for better gameplay?

Set your browser zoom to 100% and refresh or try fullscreen mode. Mobile support is not optimized yet, so desktop is recommended for the best experience.

Is it over after completing the tribe quest?

The game continues beyond the initial tribe quests, offering further content and progression.

Will non-human appearances be available for deity representations?

Yes, the developer aims to include non-human appearances but is currently limited by funding constraints. Commissioning 3D artists will bring these designs to life in future updates.

How do I finalize stat changes on the character screen?

Press 'Confirm' after making stat changes to finalize them. Scroll down if necessary for visibility.

Can I manually edit save files to adjust food levels?

Yes, you can upload your save file to grviewer and edit the food variable directly.

How do I unlock a second power slot in my character panel?

The Strange Stone artifact increases your default power limit by one. It is currently Patreon-exclusive. Future updates will allow increasing limits through narrative events and progression.

What are the limitations of playing in non-fullscreen mode?

In non-fullscreen mode, UI elements like 'Core Actions' and 'World Actions' tabs may be cut off. Switching to fullscreen or using Firefox can help resolve these issues.

Can Scout the Wilds reveal information about camps?

Scout the Wilds can reveal where camps are located, but it doesn't provide further details or save them on the Tribes screen. The game may add clearer event notifications or dialogue logs for camp discoveries in future updates.

Why is there no raid option available?

The Raid option should appear under Hostile Interactions in the Tribe Interaction Screen, unless you have an active Peace Oath with them or they are part of your federation. If it still doesn’t show up, contact support for assistance.

Does the Ghost Walk route affect quest outcomes?

The Ghost Walk route impacts quest scenes and flavor interactions with the Mochi tribe leader. It also automatically grants investigation points which can lead to better tribute deals if you have high Stewardship and enough points.

What changes were made in recent updates?

Recent updates include improved map tooltips for easier tile information, a standardized UI with consistent return button placement, enhanced trade system, passive food gain buff, and increased raid rewards to alleviate food pressure. The 'raid chance: none' issue has also been addressed.

The First Gods Walkthrough

Food Management

  • Build a food stockpile early using Great Hunt to ensure you have enough resources before switching strategies.
  • Consider implementing a system where foraging does not deplete local resources, but provides less food per turn compared to hunting.
  • Make the Big Hunt action more rewarding by providing a large amount of food that lasts several turns, at the cost of damaging the local herd population.
  • Introduce charisma and strength stats to influence the outcome of hunts, such as killing larger beasts or coordinating hunters effectively.

Resource Management

  • Implement a passive foraging mechanic that provides a steady but smaller amount of food based on population size.
  • Increase resource costs for exploration to encourage more strategic movement and hunting patterns.
  • Make adjacent zones visible without the need for exploration resources, allowing players to scout herd populous areas efficiently.
  • Food management is crucial; consider adding a variety of food sources such as rivers for fish and deer, forests for mushrooms and berries, with some resources depleting faster than others.
  • Improving the ease of gathering food could enhance gameplay. Ensure that basic positive numbers are achievable to prevent overwhelming negative events.

Game Progression

  • Once you complete the 'Conquer Other Tribes' quest and become the last tribe standing, it marks the current end of the game. This will eventually serve as a progression gate to move on to the next age.
  • The Age story (Lake civ), Outcast storyline, and Wildling storyline will be expanded further in future updates.
  • When relocating your tribe, be aware that certain quests may restrict you from moving to specific locations marked with a green camp and an exclamation mark. These are quest-specific objectives.
  • A diplomatic skill can be learned which allows bypassing skill rolls when interacting diplomatically with other tribes or entities. This skill may also influence narrative outcomes in more intimate scenarios.

Defeating Rival Tribes

  • To dominate your region by defeating every rival tribe, you must reduce their population to zero through the Raid Hostile interaction found in the Tribes info screen once discovered.
  • Kidnapping or killing enemy tribes' populations is currently the only method to achieve this.

Gameplay Feedback

  • If you encounter issues with dialogue boxes not appearing when entering the camp hub area for the first time, consider sending your latest save file to the developers for analysis.
  • Load times and stability metrics can be very intense. Negative events may overwhelm positive numbers, making it challenging to grow or sustain your tribe.

User Interface

  • Look for a 'hostile' button if you encounter difficulties during interactions; it might be an overlooked option.

The First Gods Known Bugs

  • The map and buttons are behind information overlays when the game starts, making them difficult or impossible to see.

    Workaround: Set browser zoom to 100% and refresh / try fullscreen. For mobile users, play on desktop as it is currently not optimized for small screens.

  • The status information is out of place and difficult to see when the game starts.

    Workaround: Set browser zoom to 100% and refresh / try fullscreen. For mobile users, play on desktop as it is currently not optimized for small screens.

  • Game events such as 'game thins out' and 'resources thin out' trigger immediately upon arrival on a tile, preventing players from foraging or hunting before these events occur.

  • Multiple background images fail to load due to missing files (paper.jpg, paper.jpeg, paper.webp, MainMenu.jpg, MainMenu.jpeg, MainMenu.webp, void.jpeg, void.png, void.webp, woods.jpeg, woods.png, woods.webp, hub_earlytribal.jpg, hub_earlytribal.jpeg, hub_earlytribal.webp).

    Version: v0.1.1

  • Clicking on the map or other UI elements after viewing certain screens prevents further interaction until switching to a different screen.

  • The update screen scrolls back to the top each time it is accessed, which can be disruptive and annoying for users.

  • There are no continue or next buttons after the create character screen, preventing players from progressing further in the game.

  • The confirm button is missing, preventing certain actions from being confirmed and executed.

  • Clicking the question mark icon locks the player into the help page with no way to exit.

  • Error when successful skill check during moving hill quest: <<silently>>: error within contents (Error: <<set>>: bad evaluation: unexpected token: identifier)

  • Multiple tribes of the same type appearing on the map causing confusion

  • Missing Scout quest fails due to camp attack after 25-30 turns

The First Gods Cheats

Cheats and codes for this game are available to signed-in members.